Skreślenia - gry tekstowe Tadeusza Różewicza

dc.contributor.authorJaworski, Stanisław
dc.date.accessioned2013-12-29T15:04:34Z
dc.date.available2013-12-29T15:04:34Z
dc.date.issued2006
dc.description.abstractFor nearly thirty years now Tadeusz Różewicz has published his poems with their earlier version (e.g. Płaskorzeźba Bas-relief), (1991). It can be described in terms of genetic criticism, talking of a way to the ultimate version, a way to self-cognition. It is also possible - and this is the task of this essay - to see in it a specific text game, aiming at double conveyance. A new whole is being created, which consists as if of the discarded, deleted elements, but here revoked in a new function - manifestation of the text in its many plots. From the clash of rough first drafts, deletions and "ultimate" versions as if a new poem arises, "the third poem", which exists only on the scene of reading.pl_PL
dc.identifier.citationPrzestrzenie Teorii, nr 6, 2006, s. 133-139pl_PL
dc.identifier.isbn978-83-232-2077-0
dc.identifier.issn1644-6763
dc.identifier.urihttp://hdl.handle.net/10593/9138
dc.language.isoplpl_PL
dc.publisherWydawnictwo Naukowe UAMpl_PL
dc.titleSkreślenia - gry tekstowe Tadeusza Różewiczapl_PL
dc.title.alternativeDeletions - text games of Tadeusz Różewiczpl_PL
dc.typeArtykułpl_PL

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Uniwersytet im. Adama Mickiewicza w Poznaniu
Biblioteka Uniwersytetu im. Adama Mickiewicza w Poznaniu
Ministerstwo Nauki i Szkolnictwa Wyższego