Use of Gamification in the IB History Class and as a Tool for Form Teacher. New Empirical Research and Solutions

dc.contributor.authorJaniec, Jerzy
dc.date.accessioned2016-04-01T14:56:18Z
dc.date.available2016-04-01T14:56:18Z
dc.date.issued2015
dc.description.abstractThis article is a presentation of new empirical research and solutions for educators who tend to examine new methods and philosophies designed for improving teaching-learning process around the world. For that purpose, the author is introducing reader to the International Baccalaureate (IB) three-dimenstional way of creating school’s curriculum with concept-based approach and idea to transfer knowledge between disciplines using global, key and related concepts. Accomplishment of this work provides a chance to form solutions according to each school’s ‘wants and needs’, e.g. focusing on stimulation of pupils behaviour by implementing the Point System of Behavioral Assessment like in the IB World School No. 006654 case. And then teachers are able to standardize new teaching methods, such as gamification, successfully implementing them in their classes. What’s more gamification can be easily used as a tool for form teachers in order to improve pupils’ social skills and strengthening their involvement in a lesson.pl_PL
dc.description.articlenumber7pl_PL
dc.description.journaltitleKultura-Społeczeństwo-Edukacjapl_PL
dc.description.number1pl_PL
dc.description.pageof105pl_PL
dc.description.pageto120pl_PL
dc.identifier.citationKultura-Społeczeństwo-Edukacja 2015, Nr 1 s. 105-120pl_PL
dc.identifier.doihttps://doi.org/10.14746/kse.2015.1.7
dc.identifier.isbn978-83-232-2944-5
dc.identifier.issn2300-0422
dc.identifier.urihttp://hdl.handle.net/10593/14571
dc.language.isoengpl_PL
dc.publisherWydział Studiów Edukacyjnych Uniwersytetu im. Adama Mickiewicza w Poznaniupl_PL
dc.rightsinfo:eu-repo/semantics/openAccesspl_PL
dc.subjectIBpl_PL
dc.subjectgamificationpl_PL
dc.subjectform teacherpl_PL
dc.subjecteducationpl_PL
dc.subjecthistorypl_PL
dc.titleUse of Gamification in the IB History Class and as a Tool for Form Teacher. New Empirical Research and Solutionspl_PL
dc.title.alternativeUżycie gamifikacji na lekcjach historii IB oraz jako narzędzia dla wychowawcy. Nowe empiryczne badanie i rozwiązaniapl_PL
dc.typeArtykułpl_PL

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Uniwersytet im. Adama Mickiewicza w Poznaniu
Biblioteka Uniwersytetu im. Adama Mickiewicza w Poznaniu
Ministerstwo Nauki i Szkolnictwa Wyższego